30% OFF On Select Products 💰 Mauris dignissim lectus id pellentesque iaculis.
Buy Now!

Locked.

Purchase this course and get immediate access to the remaining lessons, download project files, share your homework, and so much more.

VFX in Unreal with Tyler Smith

  • 11 hours 10 minutes
    Total Course Duration
  • 86 Videos
    Videos in Course
  • 3.04 GB of Files
    Files in Course
  • Track Progress
    Track Progress
  • Share Homework
    Share Homework
  • Lifetime Access
    Lifetime Access
Progress0% Complete
1:22:32

Wind

Lesson 2 of 4 VFX in Unreal

In this lesson, you will try a new technique to apply wind to your scene. Every asset will be tied to a global wind parameter, so that all objects will blow in the same direction, and can be dynamically modified at the touch of a button. You'll also cover various smaller effects, like blowing cloth, leaves and visible wind gusts. 

Discuss this Lesson
Lesson 2 Assignments0 of 2 Assignments Completed
  • The Answer, My Friend

    Utilize vector fields to create flying leaves and wind gusts. Once all your effects are finished, arrange everything from this lesson into a polished scene and upload a GIF or video of your work to the Learn Squared homework gallery.

  • Catch the Wind

    Create a global wind material system for both cloth and foliage assets. 

Student Homework

This:

There's no homework yet

Any commited homework will be visible here

0 Comments

Sort by:

There are no comments

New comments from the community will be visible here.